     _____           _____ _   _          _____ _______ ____  _____  __  __ 
    |  __ \    /\   |_   _| \ | |        / ____|__   __/ __ \|  __ \|  \/  |
    | |__) |  /  \    | | |  \| |       | (___    | | | |  | | |__) | \  / |
    |  _  /  / /\ \   | | | . ` |        \___ \   | | | |  | |  _  /| |\/| |
    | | \ \ / ____ \ _| |_| |\  | _____  ____) |  | | | |__| | | \ \| |  | |
    |_|  \_|_/    \_\_____|_| \_||_____||_____/   |_|  \____/|_|  \_\_|  |_|


 This is a 512 byte Win32 demo featuring raymarching into a dynamic sine wave.
 This production is raw and uncompressed. Each byte was size optimized by hand.
 This demo is available from http://www.dbfinteractive.com
